A small cinematic with my cockpit booting up. Started this a few years ago as a workflow experiment. Shelved it for a long long time but recently took the time to finish it up. Everything is made without a dedicated high/lowpoly, using another approach that I will detail more in a blog post.
Textured everything using quixel suite. Ran into a bug in unreal at the last minute, so had to capture everything realtime ingame, so atleast it runs! Took the time to make this a bit of a study in cinematic lighting, camerawork etc, using audio and so on. Texture resolution ended up being quite obscene, in some areas equivalent of a 32k texture per 50 cm for the texel density.
Screens/UI made by Stellan Johansson ( http://www.madebyritual.com )
The Cockpit UE4 Cinematic